
Get rid of Power Strike, divided it into 3 new skills: The following skills can not be developed beyond 1/3 of Strength: Power One Handed, Power Two Handed, Power Polearm, Power-throw, Power-draw. Strength: Every point adds +1 to hit points. (Personal skill) Max level: 15".Īthletics: "Improves your running speed greatly (by 5%% per skill level). Ironflesh: "Each point to this skill increases hit points by +2, and reduces damage suffered by 4%%. The following skills can not be developed beyond 1/3 of Vitality: Ironflesh, Athletics, Looting, Inventory Management. Vitality: Every point reduces damage suffered by 0.5%. Only one attribute: Intelligence is realted to strategy. Now 3/4 of attributes are realted to combat, they're Strength, Agility, Vitality. Create a new attribute: Vitality instead of Charisma. I overhaul the skill system of Mount&Blade. Spend time in owned settlements, pruchase upgrades, and increase troop morale.Source Code is included! Need Mount&Blade Warband 1.165+ to run this MOD. Play games, talk nicely to people, and barter. Sell prisoners, bribe folk, raid settlements, and lead bandits. Use tactics in battle, simulate battles, go up against tough foes. Traverse difficult terrain and spot tracks and hideouts. Go on foot in battle and around Calradia. Ride on horseback in battle and around Calradia.

Spending points into an attribute makes it easier to level up the respective skills and increases the hard cap.


Attributes are your main character stats that determine a few overlying perks.
